High amount of entities: Having a lot of items of the ground will cause the server to lag and possibly crashģ. Many chunks loaded: Of course if a lot of players are spread across the world, a lot more chunks will be loaded at onceĢ. So a lot of players loading chunks at a high speed will cause issues.ġa. When a server starts and a player walks into a place where no chunks have been made before, It will generate those chunks. New chunk generation: Chunks are 16x16 areas that get loaded and unloaded depending on how far players are. Lag can be caused by anything but here are the most intense causes:ġ. Server lag is caused by a low TPS (ticks per second) rate, TPS is generally meant to stick at 20 tps (because minecraft command blocks and other things run at 20 ticks per second). Before we start, we need to understand what defines a server as being "laggy":įirst of all, HIGH PING IS NOT SERVER LAG.
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